One of the limitations of Virtual Reality headsets thus far has been accounting for movement in the virtual space.  You could “look around” a virtual construction, but trying to move through it was kind of like walking through a Hollywood set — objects were “flat” and had no backside to them.  A new VR headset from Occipital has debuted with 3D scanner capability (and, reportedly, other manufacturers are in hot pursuit).  Presently only really of use to developers, this article from Fast Co. describes some pretty compelling potential, however.

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